
Test Your Silksong Mastery

Test Your Silksong Mastery
Every day, guess a different character from Hollow Knight: Silksong.
Hollow Knight: Silksong is a trademark of Team Cherry. This fan project is not affiliated with or endorsed by Team Cherry.
Have a suggestion or found a bug?
Send an email to silksongdle@gmail.com
Silksongdle Team
Moved 8 Location answers that were in the wrong spot (including the Memorium cogheart room, Blasted Steps, Hunter's March and Greymoor), based on where most of you placed your first guess. Thanks for all the reports and screenshots!
Corrected health values for Gloomsac (50), Nuphar (70), Broodmother (700), Sandcarver (N/A), Garpid and Winged Lifeseed, and Shardillard now needs 3 kills.
Updated where 24 characters can be found, e.g. Moss Druid is in Mosshome, Winged Furms are only in Bellhart (regular Furms appear in Greymoor), Snail Shamans are in the Ruined Chapel, and Lace, Choristors, Reeds, Drapeflies and others now list all their areas.
Grishkin is now a Merchant, and colors were updated for Shardillard, Smokerock Sifter, Covetous Pilgrim, Fleamaster Mooshka, Garpid and Servitor Ignim.
Tacks and Curvesickle now have their own emojis. They previously shared the exact same emojis as Longpin and Curveclaw, which made those days a coin flip.
Lost Lace can now be selected in Voice Line mode, so her voice line days are solvable (including past days in the Archive). Thank you to everyone who reported this!
Old Penitent's voice lines now play. Previously his days had no audio.
Easy mode in Classic no longer hides the correct answer when it is an NPC, Merchant, or a character with N/A health (e.g. after guessing Shakra).
Tools mode no longer slows down, overheats, or crashes phones. Emojis now load reliably, show at the right size, and newer emojis (like 🩵) display correctly.
Using Previous/Next in the Archive now loads the correct answer for each day instead of reusing the previous day's answer.
If you leave Silksongdle open past midnight (ET), the page now refreshes to the new day's puzzles instead of saving guesses to yesterday.
If the silhouette image fails to load you'll now see a retry message instead of Hornet's mask, which looked like a real silhouette.
Fixed a Whispering Vaults location whose answer was placed off the map, the location area name now shows after you finish, and images no longer get stuck loading forever.
Void Mass now correctly matches Weavenest Atla, and Chapel Maid no longer lists Ruined Chapel twice.
Classic guesses appear instantly, slow loads now show a Retry option, bug reports include which puzzle you were on, and various stability improvements.
Added a new Archive mode so players can choose a past date and play that day’s Silksongdle puzzles.
Added previous/next day navigation for archive play and date-based URLs to keep progress and puzzle state tied to the selected day.
Fixed easy mode not showing any characters sometimes on classic mode
Fixed some blurriness on phones for the silhouette game
Fixed character types for many characters to ensure accurate gameplay and visual consistency across all game modes
Added missing characters to the roster so they can now appear and be guessed in supported game modes
Fixed issues where the completion status and results were not always displaying correctly after finishing certain game modes
Added ambient music that plays during gameplay when the music toggle is enabled for a more immersive experience
Fixed a silhouette mode bug on mobile devices that could interfere with normal gameplay
Various performance, UI, and stability improvements across the game
Added a brand new Location game mode where players can guess the hidden location by clicking on the map!
Fixed character types and colors for many characters to ensure accurate gameplay and visual consistency across all game modes
Added a brand new Voice Lines game mode where players can guess characters by listening to their voice lines!
Fixed colors and locations for many enemies to ensure accurate gameplay and visual consistency
Fixed a bug in easy mode on classic game mode that was affecting gameplay
Fixed a grammar error on the report bug page for improved text quality
Fixed character locations for better accuracy and consistency across all game modes
Updated silhouette mode to display 'Character' instead of 'Enemy' for better clarity
Fixed incorrect health values for certain enemies to ensure accurate gameplay
Fixed various misspellings throughout the game for improved text quality
Fixed character types and locations for better accuracy and consistency across all game modes
Added an easy mode option to the classic game mode, allowing the game to be easier for most
Improved the character list page with additional filtering options to help players find characters more easily
Fixed and updated character locations and types for better accuracy and consistency across all game modes
Added a new Location Help page where players can contribute to filling out location data for the upcoming location guessing feature
Location guessing mode is now under development with a redirect to the Location Help page for community contributions
Added a give up button to all game modes, allowing players to reveal the answer when they're stuck
Fixed and updated character locations for better accuracy and consistency across the game
Added player count indicators showing how many people have guessed each character/item in all game modes
Fixed emoji display to work properly on all devices and platforms for better cross-platform experience
Fixed an issue where holding on images on mobile devices would accidentally reveal the answer
Added scroll bars in necessary locations to improve navigation and ensure all content is accessible
Resolved an issue where yellow highlighting wasn't appearing when one of the character types matched (Merchant, Boss, etc.)
Fixed the "You guessed in x tries" message to correctly display the number of attempts
Corrected color descriptions for several enemies (additional fixes are in progress)
Fixed the scrollbar on the locations panel so all locations are now visible without needing to scroll